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the
software

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- Winston VR Skydiving
- Maelstrom has produced two
skydiving experiences, one is a VR game where the player scores points if
they manage to pass through targets as they descend. The other is a
pre-rendered freefall that is to be played on
plasma screens as a build up to playing the game.
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- The purpose of the game is to
score highly by passing through targets held by rings of skydivers as you
fall, having the ability to control you freefall during the game adds a new
dynamic to virtual reality, the player also has the choice of when to pull
their chute adding a sense of excitement and danger to the experience.
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- Both experiences have been
heavily branded, with the clients corporate identity and latest
promotional slogans.
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