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the
applications

NatWest VR Cricket Game '02 - '03
The England and Wales
cricket Board in collaboration with NatWest commissioned Maelstrom to
produce the first ever totally
immersive and fully interactive cricket game. The game features Aussie fast
bowler Glenn McGrath and professional Umpires D. Shepherd and S. Venkat. To
help create the photo-realistic
environment Maelstrom digitally captured the Oval and reconstructed it as a
3D model, also Motion Capture was
used to animate all the players in the game, this helps to bring the players
to life as the motion is digitally captured human movement.
The unit tours the UK
test matches and NatWest roadshows. Children from the ages of 8 upwards can
enjoy playing the game and experiencing what it is
like to face a 90mph+ delivery from one of the worlds
greatest bowlers Glenn McGrath.
Users wear an actual cricket helmet which incorporates the vr headset and
headphones and try to hit the ball by using a physical cricket bat which is
accurately represented and tracked in the virtual world for speed, position
and angle etc.
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