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Phase II of the
software was launched at the TJV
(Transat Jacques Vabre)
at Le Harve, France
(Nov 2007).
This version of the
software is an interactive game and challenges users to perform
certain tasks whilst on
board. The tasks
include; turning off alarms, winching in sails and steering the yacht back
on course.
In order to be able
to perform the virtual tasks the user wears VR gloves, the gloves enable
the user to control
their
virtual hands in the VR world. The user performs simple gestures in
order to interact with the virtual
controls on board.
For example, pointing with the left hand moves the user forwards in the
direction they are
facing, pointing
with their right hand interacts with the on board controls and switches.
Performing the 'grab'
gesture with both hands allows the
user to grab hold of items such as the winch handles or the yacht's wheel.
Each interactive
task is time based, and users are continuously evaluated and scores are
awarded when
each task has been
completed. If the user takes too long the timer runs out and user scores
nothing for that
task! When all the
tasks are complete the users score is entered into the highscore table.
See a movie clip of
the VR software
on the Official Aviva Ocean Racing website by clicking here:
AVIVA VR
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